“I have a passion for making great games, and I do what it
takes to finish the job. I am a dedicated problem-solver with
an eye for efficiency, and attention to detail.”
Talented developer with experience in object-oriented software in real-time environments. Team player with interpersonal skills and a drive to succeed. Strong attention to detail, with a creative passion for computer and video game development.
Techniques: Object-Oriented Programming, Information Visualization
Programming / Web: C++, C#, Java, HTML, PHP, CSS, Javascript, MySQL
Applications: MS Visual Studio, Eclipse, and other IDEs, Source SDK and Valve Hammer Editor (Source Engine), Microsoft Office, Open Office, Rational Software
Operating Systems: Windows(All versions), Linux, UNIX, Mac OS X
Lead Programmer – The Battle of Philadelphia, Half–Life 2 Mod, 2005-Present
Lead programming efforts for all areas of the first person shooter mod. Wrote and managed code in
Microsoft Visual Studio to create the desired game play elements and add new features to the game.
Mission Solutions Engineering, Moorestown, NJ, 11/2009-Present
Elite Defense Solutions
Programmer Analyst Professional
Developed Java code for the Navy AEGIS defense contract.
Responsible for design, implementation, and test of missile guidance code in UNIX and windows environments.
Computer Sciences Corporation, Moorestown, NJ, 5/2006 - 11/2009
We are a global leader in providing technology enabled busniess solutions and services.
Programmer Analyst Professional
Developed Java code for the Navy AEGIS and DDG 1000 defense contracts. Responsible for design,
implementation, and test of object-oriented situational awareness and missile guidance code in a
combination of UNIX and Windows environments.
Bachelor of Science in Computer Science – Rowan University, 2006
Specialization in Graphics & Visualization